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Robberies

Other players can steal boxes from a courier’s vehicle, but never from the pile or from the courier’s arms.

  • Unlocked vehicle: it can just be opened.
  • Locked vehicle: it has to be forced with a lockpick or advancedlockpick by beating the ring, a three-phase timing minigame.
  • Forcing it sets off the alarm, warns the courier and runs Config.Robbery.onRobbed for your police alert.
  • Each thief gets 3 tries per delivery, and a failed try can break the lockpick.

The courier does not lose reputation and is paid for what they deliver. If everything is stolen, the delivery ends and does not count against them. Furniture cannot be stolen.

What was in each stolen box goes to the thief, from the shop or the marketplace.

Setting Default Meaning
courierCooldown 900 Seconds before a robbed courier can be robbed again
thiefCooldown 600 Seconds before a thief can start another robbery
minPolice 0 Police on duty needed
breakChance 0.3 Chance that a failed try breaks the lockpick